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Case StudyCompleted product design internship with prototype and interface concepts

Student Engagement & Career Development Product Design Lab

Product design internship work creating prototypes, toolkit concepts, and web/mobile interfaces for a company-facing application flow.

Client
UArizona Student Engagement & Career Development
Role
Product Designer
Year
2024
Audience
Students, career development teams, product teams, university programs, and employer-facing platform builders
Tech
Product DesignFigmaUX ResearchPrototypingWebsite DesignMobile Interface Design
Key Outcomes
  • Created product design concepts for a company-facing toolkit and application flow.
  • Designed website and mobile interface prototypes around usability and workflow clarity.
  • Strengthened my foundation in user flow, interface structure, and product thinking.
Proof
3 mo Duration
Design Mode
Prototype Output
3 min read

Overview

Through the Student Engagement & Career Development Design Lab internship, I worked on product design concepts focused on simplifying an application process and translating a company toolkit into website and mobile interface prototypes.

This was one of my early experiences thinking about product design as more than visuals.

The work was about structure: how users move through information, how a process becomes easier to understand, and how a digital interface can reduce confusion before users even notice it.

The problem

Application processes and toolkit experiences often become confusing when users are asked to move through too much information without clear structure.

The design challenge was to make the workflow easier to understand and act on.

That meant thinking about:

  • What information should come first?
  • What does the user need to do next?
  • Where might they get confused?
  • How can the interface make progress feel clearer?
  • How should the experience work across web and mobile?
  • How can a toolkit become more usable instead of feeling like a document dump?

The core problem was friction. The design work needed to reduce it.

My role

I contributed as a product designer, working on prototype concepts, website interfaces, mobile app interfaces, and problem-solving around the application flow.

My work included:

  • Thinking through user flow and application structure
  • Translating toolkit ideas into interface concepts
  • Designing web and mobile layouts
  • Exploring how users would move through the process
  • Creating prototype concepts that made the workflow easier to understand

This experience helped me connect design decisions to user confidence.

Product design approach

The strongest lesson from the work was that good design creates clarity.

A user should not have to decode the structure of a process. The interface should help them understand where they are, what matters, and what to do next.

The design approach focused on:

  • Clear information hierarchy
  • Reduced cognitive load
  • Simple page structure
  • Mobile-friendly experience
  • Action-oriented interface flow
  • Toolkit content translated into usable screens

This foundation later influenced how I approached larger product systems like PathWise, workshops, and AI-powered education tools.

Visual proof

UArizona SECD web and mobile product design prototype

UArizona SECD web and mobile product design prototype.

Company toolkit application flow design

Company toolkit application flow design.

Mobile interface concept for career development workflow

Mobile interface concept for career development workflow.

What I learned

Good design reduces friction before users even notice it.

This experience strengthened how I think about product flow, visual structure, and user confidence.

It also helped me understand that product design is not just about making screens look clean. It is about making decisions easier, making next steps obvious, and making the user feel less lost.

That lesson continues to show up in my later work across AI products, career tools, and student-facing systems.

Related work

What's next?

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